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Why Being the Youngest Won't Save You

Warns a young creator that being the youngest in the room is a story that expires, since he stopped getting attention for it once he turned 30, and tells him to build credibility around being the best instead.

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Alex
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MoreMozi

Alex Hormozi ›

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Clip
Duration
3:17
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MoreMozi videos
Transcript
Full transcript on this page

Key takeaways

  • But I would just be mindful that like you want to be you're you want to be doubling down on being the best more so than being the youngest.
  • And I would basically have that be so you you basically want elongated reinforcement loops.
  • And this is this should make sense.

Chapters

  1. 0:00
    Abschnitt 1 So Microsoft's going to be storing on me on their official social media channels.
  2. 1:18
    Abschnitt 2 But in terms of education taking time, totally.
  3. 2:11
    Abschnitt 3 And that was that.

Full transcript

Locally archived YouTube transcript with timecodes. Speakers are assigned heuristically and may be corrected editorially.

6 segments

0:00So Microsoft's going to be storing on me on their official social media channels. This will cascade down, get featured on other news outlets. I want to use this as an opportunity to promote my community which teaches people how to make money with coding. Cool. Struggle with ways to provide instant positive gratification to people. My community is an education community but results take time. Dude, honestly, I think I think your story is compelling enough that people will trust you. I will say something that's kind of a double-edged sword for you though.

0:25I've met a lot of people whose stick is that they were the youngest. Here's the shitty part. You're not going to be young very long. I remember when I was like getting a lot of praise for being like a young successful entrepreneur and then I turned 30 and no one gave a [ __ ] And so like you I was just a white guy. And so like I say this just like to give you like a little bit of a look into the future. When you're like 20 or 21, it's like it's not going to be as crazy. I think you can you know you'll be able to use the story but it's going to be what's going to matter more is just that you're the best software engineer and less that you're the youngest. So I think you getting reps in at teaching is a really good idea and you leveraging the fact that you're getting this credibility right now, I think is good. But I would just be mindful that like you want to be you're you want to be doubling down on being the best more so than being the youngest.

1:18But in terms of education taking time, totally. The thing is is is there something that you can teach someone that they can do quickly so they can see the result. I remember that back in my day we had to learn basic which I think is a programming language but I had to learn basic when I was in like middle school. And I think the first program that we like learned how to do you could sit down and learn how to do in probably like 2 hours. And it ran like a little of course art and of course it's ass.

1:49When I was in middle school was 20 [ __ ] years ago. Right? Actually more than that. It was 25 years ago. All right, calm down bro. The point is is that you get a rapid reward cycle. Right? The point is that you have a fast feedback loop and I was able to press enter and I saw my little roller coaster that I built on basic work. Right? I was like oh this is neat.

2:11And that was that. Right? And so I think Ryan, if you can take this big world coding and then maybe put people into one of three buckets of like people who want it for personal use, people want it for professional use, people want it for recreational whatever, gaming. And then give them kind of like the most diet down version of like what's a quick win? What's the what's a short thing that I can help them see an immediate reward from doing? Like can they write a program or write some you know couple lines of code that if they press run, it gives some sort of output that they can see that it worked. That's the goal. And I would basically have that be so you you basically want elongated reinforcement loops. So you want the first one to be fast, the second one to be a little bit longer, the third one to be a little bit longer than that and basically you keep pushing out the duration. And this is this should make sense. Right? It's like super easy, a little bit harder than little easy, a little bit harder than that one until eventually it's like you can't sit down for 6 months to code something without releasing a reward but that's because you have a long history reinforcement for that.

3:15And that kind of goes for everybody.